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Stories about the Spanish deck, the rules explained plainly, details about our decks and project news.

7 de Espadas de una baraja de Lascuarenta.es7 de Bastos de una baraja de Lascuarenta.es

Spanish deck ·

Why are card numbers located in the corners?

Corner indices seem like they have been around forever, but they are a 19th-century invention. We explain their purpose and how they changed the way we play.

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3 de Oros de una baraja de Lascuarenta.es3 de Copas de una baraja de Lascuarenta.es

Rules and concepts ·

What is a «parda» in card games?

A parda is a tie. In Truco and Truc, when two cards of equal value are played in a trick, a parda occurs. Here is how it is resolved.

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Rey de Oros de una baraja de Lascuarenta.esCaballo de Oros de una baraja de Lascuarenta.esAs de Bastos de una baraja de Lascuarenta.es

Rules and concepts ·

What is a Coto in Tute and Guiñote?

A coto is a set of games. The winner of the coto is the one who first reaches an agreed number of won games. Here is how it works.

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Rey de Bastos de una baraja de Lascuarenta.esAs de Oros de una baraja de Lascuarenta.es

Rules and concepts ·

What is an 'Envite' in Spanish card games?

To 'envidar' is to propose that a hand be worth more. It features in Mus, Truco, and Envite Canario. We explain what it is and how to respond.

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3 de Oros de una baraja de Lascuarenta.esAs de Oros de una baraja de Lascuarenta.es2 de Espadas de una baraja de Lascuarenta.es

Rules and concepts ·

Asistir, montar, and fallar: what do they mean?

These are the three most common terms heard during a game of Tute or Guiñote (trick-taking card games). We explain each one with simple examples.

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