Full rules

Rules of Pumba: how to play

Pumba is played by two to six players with a Spanish deck: play a card matching suit or number to the top of the discard pile, and whoever empties their hand first wins.

Pumba is the Spanish deck's shedding game: cards are chained by matching suit or value, and special cards force draws, skip turns and reverse the order of play. Whoever runs out of cards first wins.

2 to 6 players

What is Pumba

The fast Spanish-deck discarding game, also known as «chúpate 2»: play a card matching suit or number, chain twos, change suit with the jack, and call «Pumba!» when you're down to one card.

The deck and card values

Forty-card Spanish deck. There are no scoring values as such: what matters is what each special card does and how many cards you have left.

Each table can agree its own specials; on the site they are defined and shown before the game starts, so nobody discovers a new rule halfway through.

Rey de Oros de una baraja de Lascuarenta.esRey de Copas de una baraja de Lascuarenta.es
Rey de Espadas de una baraja de Lascuarenta.esRey de Bastos de una baraja de Lascuarenta.es
The four kings of the Spanish deck, from Lascuarenta.es (The Forty)'s Baraja Antigua. Each suit has twelve cards, and the face cards are the sota (jack), caballo (knight) and rey (king).
As de Oros de una baraja de Lascuarenta.es3 de Oros de una baraja de Lascuarenta.esRey de Oros de una baraja de Lascuarenta.es
As de Copas de una baraja de Lascuarenta.es3 de Copas de una baraja de Lascuarenta.esRey de Copas de una baraja de Lascuarenta.es
The aces, threes and kings of oros (coins) and copas (cups): in Pumba, these are the cards that carry the most weight when counting tricks and points.

The table and the deal

Two to six players, everyone against everyone. Several cards are dealt to each player, the stock is placed face down, and its top card is turned up to start the pile.

On your turn you must play a card matching the suit or value of the top card. If you cannot or do not want to, you draw from the stock and your turn passes.

Special cards chain effects: forcing a draw, skipping the next player, reversing the direction of play, or naming a suit. Effects can stack if the table allows it.

Once you are down to a single card you must say so. Staying quiet and getting caught means drawing penalty cards.

Caballo de Oros de una baraja de Lascuarenta.esCaballo de Copas de una baraja de Lascuarenta.es
Caballo de Espadas de una baraja de Lascuarenta.esCaballo de Bastos de una baraja de Lascuarenta.es
The caballos (knights) of the four suits: the Spanish deck has no queen, and between the sota (jack) and the king sits the caballo.

How to play, step by step

Pumba is played by two to six players with a Spanish deck: play a card matching suit or number to the top of the discard pile, and whoever empties their hand first wins.

  1. 1

    Deal five and four cards

    With the forty-card Spanish deck, five cards are dealt to whoever opens the hand and four to the rest. The top card of the stock is flipped to start the discard pile.

  2. 2

    Match suit or number

    On your turn, play a card that matches either the suit or the number of the top of the discard pile. The Jack can always be played and acts as a wild card.

  3. 3

    Draw up to twice

    If you can't play — or would rather hold a card back — you draw from the stock. You can't draw more than twice per turn: after that you must play or pass.

  4. 4

    Use the special cards

    The Ace makes an opponent draw a card, the two forces the next player to draw two and stacks with other twos, the seven reverses the direction, the Jack changes the suit, the Knight skips a turn, and the King lets you play again.

  5. 5

    Call "Pumba!"

    Before playing your second-to-last card — leaving you with just one — you must call "Pumba!". If you forget, you draw two penalty cards.

  6. 6

    Score and eliminate

    Whoever empties their hand subtracts five points; the rest add up the value of their remaining cards (two, Jack and King are worth ten; Knight nine; the rest their number). Whoever reaches the agreed limit is eliminated, and the last player standing wins.

Scoring and the end of the round

Whoever empties their hand wins the round. Everyone else scores points for the cards left in hand.

The game ends when someone reaches the agreed point limit (set before sitting down), and whoever has fewer points wins.

Strategy: how to win more hands

Save a penalty card for the end

When an opponent announces they have one card left, a forced-draw card sends two more back into their hand. Saving one is more useful than spending it early.

Keep a mixed range of suits

Holding five oros (coins) and nothing else is a guarantee you will end up drawing. Get rid of the surplus of one suit while you still have the choice.

Watch which suit each player calls

If an opponent changes suit whenever they can, that is where their strength lies. Avoid leaving that suit sitting on top of the pile for them.

Don't hang on to a good card forever

Saving your best special all game and eating ten cards along the way does not pay off. Use it whenever it saves you a draw.

Common mistakes beginners make

Forgetting to announce your last card

It is the most common penalty and the easiest to avoid. Announce it the moment you play your second-to-last card.

Drawing without needing to

Before drawing, check the suit and value of the top card: many players draw while holding a perfectly valid play.

Hoarding figure cards

If the table scores the cards left in hand, holding onto reyes and caballos when someone else closes is the quickest way to hit the limit.

Table glossary

Pila
The central pile where cards are played; only the top card matters.
Especial
A card with an effect: forcing a draw, skipping a turn, reversing direction, or naming a suit.
Encadenar
Responding to a penalty card with another matching one to pass the effect to the next player.
See the full Pumba glossary

Frequently asked questions about Pumba

Rules of the other games

Still have a general question? Check the site's frequently asked questions or the blog.